Rockstar’s Still Treating PC Gamers Like Second-Class Citizens And We’re Sick of It.


Another Console-First Rockstar Release? Shocking.

GTA 6 is officially dropping in 2025. Great. Fantastic. Except (surprise surprise) it’s only launching on PS5 and Xbox Series X/S. No PC in sight. Again.

If you’ve been around the block long enough, you know the pattern. Rockstar drops their shiny new title on consoles, basks in the hype, scoops up billions in sales, and then (after about a year of radio silence) throws PC gamers a bone. And guess what? That same half-baked tactic is rolling in hot for GTA 6.

12-Month Console Lead? We’re Calling It Now.

Rockstar hasn’t technically confirmed a PC release window for GTA 6, but let’s not kid ourselves. GTA V launched on PS3/Xbox 360 in 2013, with the PC version crawling out of the shadows nearly two years later. Red Dead Redemption 2? Same deal. PC players got it over a year after console folk had already finished the story and moved on to Fortnite.

So yeah, odds are you’ll be seeing GTA 6 on PC around 2026. Maybe sooner if we get lucky. Maybe later if Rockstar’s feeling extra smug. Either way, it’s a slap in the face for the community that’s kept their games alive with modding, benchmarks, and gameplay that actually looks like it belongs in the 21st century.

Why Does Rockstar Keep Shafting PC Gamers?

Let’s break it down:

  • Control: On console, Rockstar runs the show. No mods, no community patches, no custom servers. Just their closed ecosystem. On PC? We break things. We make things better.
  • Optimisation (or lack of): Console hardware is fixed. PC hardware is chaos. And Rockstar? They’d rather polish for the safe, locked-down console market first, then spend a year figuring out why their game stutters on a 4090.
  • Money: There’s big, easy cash in console pre-orders. PC gamers are more likely to wait, mod, or, let’s be real, pirate the damn game when they’re fed up.

We Deserve Better.

This isn’t about “entitlement.” It’s about respect. PC gamers have given Rockstar millions of hours of free marketing, via streams, mods, meme-fuelled chaos, and a community that basically keeps GTA V alive a decade after release. And our reward? A 12-month wait and a half-arsed port.

We’re not saying don’t play GTA 6. We’re saying don’t let Rockstar off the hook again. Call it what it is: console-first, PC-last, and utterly predictable.

The Bottom Line: Wait It Out. Then Crank It Up.

Sure, we’ll wait. We’ll roll our eyes, meme it to hell, and keep building rigs that make console players weep. And when Rockstar finally tosses GTA 6 our way, we’ll mod it, benchmark it, and make it run like it should’ve from day one.

Until then? Don’t drink the console Kool-Aid. Hold the line. And when the PC version drops, make damn sure your system’s ready to show Rockstar how GTA’s really meant to be played.